SHIFT Learning by Design recruitment spin wheel

| Authors | Lonny Grafman Emilio Replace these |
|---|---|
| Location | Arcata, California, United States |
| Status | "In progress" is not in the list (Idea, Designed, Modelled, Prototyped, Verified, Deployed) of allowed values for the "Project status" property. In progress |
| Made | No |
| Replicated | No |
This paragraph appears in search results and previews for this page. In three to five sentences, summarize the whole project from background to result: what you designed, for whom, where and when, why it matters, and how it turned out. Write this last. It should make sense to someone who has never heard of your project, your client, or Humboldt County.
Background
[edit | edit source]
Describe the background of the project, covering who, what, when, why, and where: the client, the site, the course (Engr205 Introduction to Design at Cal Poly Humboldt), the semester, and your team. This page will be read by people around the world and in the future, so give enough context that a stranger understands it. Refer to your images in the text, e.g., Figure 1 shows the site before the project.
Images uploaded to Appropedia must be free to share and uniquely named. Start each file name with your project name, e.g., CCAT_compost_bin_background.jpg. Use File:Default.png as a placeholder until you have the real image. Give every image alt text (alt=) that describes it for readers using screen readers; the caption is what everyone reads, the alt text is what the image shows.
Problem statement
[edit | edit source]The objective of this project is to design, build, and test an interactive portable spin wheel with interchangeable subjects for the Childhood Development Center that is informational and engaging for students, families, and faculty during recruitment events.
Problem analysis
[edit | edit source]In relation to the Portable Recruitment Spin Wheel; specifications are critical to implement into our project, while considerations will influence design philosophy. The criteria and constraints below will allow us to evaluate design decisions to determine what will best fit our project in order to achieve the goals set by both the client and our group.
Specifications
[edit | edit source]The specifications for this product were influenced by the goals and expectations set by both the client and our group that were drawn from the needs of the intended audience as well as the Department of Child Development:
- The product must have the ability to stand on its own
- Portability must be attainable by one able-bodied person
- The ability to change the pie slices for intended information for specific events
- To attract audiences, there must be an implementation of bright colors
Considerations
[edit | edit source]The Portable Recruitment Spin Wheel will be used for events pertaining to the client which has the option to be utilized in a variety of ways:
- Humboldt county is a windy place and could affect the stability of the product
- There may be a lot of people interacting with this product when it is used
- Understanding that this product must be seen from a decent distance
Criteria and constraints
[edit | edit source]Table 1 lists the criteria, constraints, and their weighted importance for this project. These weights were created from the surveyed importance of these categories from both the client as well as our group.
| Criterion | Constraint | Weight (0–10, 10 highest) |
|---|---|---|
| Cost | Less than or equal to the grant money ($400) and team budget ($300) combined | 5 |
| Safety | No one will be harmed while using product as intended | 10 |
| Visual Appeal | Attracts 17 out of 30 people | 9 |
| Durability | Should last for 3-5 years, 12-14 events per year, 50-250 spins per event | 8 |
| Ease of Use | Should be able to be assembled by any faculty member in 5-10 minutes | 7 |
| Legibility | Should be readable from a 10 feet | 6 |
Usage and production volume
[edit | edit source]The Portable Recruitment Spin Wheel will be used for tabling events for the Department of Child Development and possible other interactive events. The Spin Wheel will be used for hours at a time for at least 5 events every semester, with the primary audience being prospective students and their families, including miscellaneous parties.
There will only be one Portable Recruitment Spin Wheel made and it is intended to be a unique product that will not be replicated.
Literature review
[edit | edit source]The sources used for the Portable Recruitment Spin Wheel are listed under the categories Client, Anatomy of a Spin Wheel, Audience Engagement / Interactivity, Spin Wheel Examples, Manageable Spin Wheel Transport, and Spin Wheel Materials. These topics will assist in the understanding of how a spin wheel may be built, what the client needs out of the team, and overall how to make the spin wheel an attraction at events.
Client
[edit | edit source]Doctor Meenal Rana is a Professor at Cal Poly Humboldt and is a distinguished faculty member in the Child Development Center.
Client interview[1]
- Summary: Who you interviewed, their role, and the key points they shared. We interviewed Doctor Meenal Rana who is our key informant on the design ideas that will make up the Spin Wheel. She shared that she wants something engaging for a wide age audience. She also explained that she would like this spin wheel to have relevant information pertaining to the Child Development Center at Cal Poly Humboldt.
- Relevance: We learned that this should involve color and to be manageable to a single person to carry and set up on top of a table.
Client website[2]
- Summary: The Department of Child Development official website in which details the following bachelor’s degrees, as well as their descriptions. The Child Development Lab is an important section of the website, which describes a hands-on learning environment for students teaching children about the age of 2 years and 9 nine months up to 5 years of age.
- Relevance: This pertains to our client Doctor Meenal Rana, who is overseeing our productivity on the Portable Recruitment Spin Wheel. This is a website.
Anatomy of a Spin-wheel
[edit | edit source]Possibilities regarding certain prototyping models that could be used for the Spin Wheel.
Electric Motor Control[3]
- Summary: The first chapter introduces the two different kinds of small electric motors, DC and AC. It explains the basic differences between the two and how they are used to create movement. The chapter goes into the topic very scientifically, but the major piece of information widely useful to Team TRANSFERMERS is that a DC motor would be a suitable choice for our Spin Wheel. It provides the rotational motion needed for the wheel while allowing the motor to be incorporated into the overall design.
- Relevance: This is relevant to team TRANSFERMERS because we will need a motor at the bottom of the Spin Wheel for one of our prototyping ideas. This is a book.
Light Emitting Diode, LED[4]
- Summary:This book includes a few pages on LEDs, including how to connect them to a power source, their lifetime durability, and other properties. LEDs are reliable and easy to maintain; with proper care, they can last up to 50,000 hours. This means that they have a very good lifetime, which enhances durability.
- Relevance: This information is critically important as Dr. Meenal would like to have colorful lights on the final spin-wheel. This seems like the best approach as it brings maintenance for lights to a minimum yet gives the client the visuals she would like.
Audience Engagement / Interactivity
[edit | edit source]Lessons that will inform our design principles in order to properly accomplish our goals and meet the expectations set by both us and the Child Development Center.
Innovative Engagement Theory[5]
- Summary: This book covers the theory behind effective audience engagement, interaction, and satisfaction. It includes how effective engagement comes from gamification, while also being informational and adaptable to ensure that people are active participants with curiosity, interest, and emotional investment. However, it is possible to take any of these factors too far which could be counterproductive to cultivating engagement.
- Relevance: This book is relevant to our spin wheel as it gives us some insight in how to create an engaging yet informational game for prospective audiences.
Understanding Pathological Gambling[6]
- Summary: This chapter discusses the cognitive, behavioral, and biological markers that are associated with gambling activity. Particularly focusing on a new hypothesis that emotions are a key factor in influencing cognitive decision making.
- Relevance: The results discussed in this chapter can be used for our project both for the spin wheel directly and for the outcomes desired by the Child development center. While a sense of control in the outcomes providing a stronger likelihood of interaction with the wheel itself, the fun aspect of having the wheel will hopefully provide a more positive experience for the participants at the department’s booth.
Illusions of control in Gambling[7]
- Summary: This article covers a look into the comparisons between electronic gambling machines (EGM’s) and skill-based gambling machines (SGM’s). The study examined factors such as bet size, illusions of control persistence, and immersion. The study found that the SGM’s created a greater illusion of control to the participants that used one.
- Relevance: This study’s findings illustrate that we should emphasize a feeling of control and responsibility for the outcome in all the iterations of our design. If people feel their actions have a direct effect on the outcome, whether or not it is true they will be more likely to be drawn to and hopefully interact with our project.
Spinning Wheel Usage for Learning Goals[8]
- Summary: This article covers the use of a spin the wheel game in order to facilitate the learning outcomes in secondary school seniors for the purposes of language-learning. The study does both a behavioral and interview analysis of the students in the study.
- Relevance: The lessons gathered in the research can be used as an analog for understanding ways in which our project can be designed to maximize engagement and positive interaction/association. We will also use some of the findings in this study to achieve our learning and informational persistence goals for the project.
Designing Fair and Engaging Spinning Wheel Mechanics[9]
- Summary: This article dives directly into how to make a spin the wheel game engaging and fun for the purposes of web games. It covers different topics such as general appeal, principles of fairness, and understanding balance.
- Relevance: This information can for the most part be applied to our project directly using key design philosophies from simple design and emphasizing the element of anticipation to psychological fairness. We can use these outcomes to ensure our designs can feel as fair and engaging, hopefully leaving the people with a more positive experience at the Child Development Center booth.
Spin Wheel Examples
[edit | edit source]Examples of Spin Wheels show the direction others have taken their similar projects in the past and provide insight into what we can innovate for our project.
Ripp'n Wheel'n Spin'n Wheel[10]
- Summary: This web reference provided a step by step guide from a teacher on how they made eight spin wheels for their classroom. It covered the process of them cutting out the wooden pieces, to assembling them together. They provided a lot of detail on the individual components of their spin wheel.
- Relevance: This web reference provided a great DIY example of our project being made. There were many directions that were taken in his example project that we could choose to take for ours, or try to innovate on.
Spinning Prize Wheel[11]
- Summary: This commercial portable spin-wheel is cheap and very easy to use for different types of events to boost entertainment. This comes with erasable slides that can be modified or changed when needed. This object weighs around 1.5 lbs, making it extremely easy to transport long distances.
- Relevance: The client mentioned having a spin wheel that can easily change the information on the inserts, and this product allows interchangeability between categories. This product is also lightweight, which is a key requirement for the final product. This can also be used as an interactive spin-wheel table for other smaller department events.
- Website
Spin Wheel Portability
[edit | edit source]A discussion regarding the capabilities of a singular person being able to carry a certain amount of weight.
OSHA / NIOSH Lifting Limit[12]
- Summary: OSHA looks to their sister agency, NIOSH, to define what exactly the number for a lifting limit could be. Although there is not a widely used official number for a lifting limit, NIOSH recommends no more than a 35-pound maximum for manual lifting. Generally, NIOSH uses a calculator that can tailor a lifting limit for individual persons.
- Relevance: This will help team TRANSFERMERS understand that our product must not exceed a 35-pound weight limit for one single person to carry. This is a website.
Development of Portability Design[13]
- Summary: This peer-reviewed journal provides many different ways to modify products to promote portability, such as breaking down into sections, collapsing, or providing handles. Using different strategies and materials, different designs can be added for the purpose of creating a portable product that does not require much force on the carrier nor strain on the product.
- Relevance: This gives insight into how to design a product that can be easily transported by users, which is a need for our client. This is vital information that can guide the TRANSFERMERS in making a product that is ensured to be portable and easy to manage.
Spin Wheel Materials
[edit | edit source]There is a couple of possibilities regarding the materials that could be utilized for the Spin Wheel, but there are more useful opportunities than others.
Laser Cutting Plywood Optimization[14]
- Summary: This peer-reviewed study examines how laser power, cutting speed, air pressure, and focal position affect the quality and operating cost of laser-cut plywood. The researchers tested 3, 6, and 9 mm plywood and found that focal position, laser power, and cutting speed had important effects on the width and quality of the cuts.
- Relevance: This source helps inform the design by providing criteria for choosing laser-cutting settings for plywood, which will be used when we make the shapes and sizes for our spin wheel.
Woodworking 101[15]
- Summary: This web reference describes the qualities, characteristics, and applications of the most common kinds of woods, ranging from hardwoods, softwoods, and exotic hardwoods. The page described how hardwoods are most commonly used for furniture, softwoods tend to be used for things such as doors and window frames, and exotic hardwoods are not very commonly used at all as they can be hard to obtain for a multitude of reasons.
- Relevance: This web reference is very relevant to our spin wheel project as it provided multiple viable choices for us to choose from. Some standouts are White Oak, Maple, Pine, and Cedar.
3D Printing: An Alternative For Small Projects?[16]
- Summary: This article covered the durability, reliability, and safety of PLA (Polylactic Acid) 3D printing as an alternative to steel. Throughout the article they do stress tests on a robotic arm made from PLA. What they found out through stress testing joints and the entire arm with its maximum load was that it could be used as a viable alternative to steel as long as it was done with small enough loads.
- Relevance: This article is relevant to our spin wheel project as it tells us what to expect if we choose to 3D print parts of our spin wheel such as the pegs which would be subject to constant forces.
Metal Basics[17]
- Summary: This web reference goes over what to expect and look out for when choosing a metal for projects. It describes how some of the most important factors are the shape, properties, and alloy of the metal you choose. Some standouts were steel and stainless steel as they are relatively beginner friendly, and fall close to the middle for every category and factor when choosing a metal.
- Relevance: This web reference is very relevant as we and the client choose what direction to take this project.
Key takeaways
[edit | edit source]- We will be careful when laser cutting the plywood and we must pay attention to the settings regarding laser power and speed.[14]
- The project should give the participants a sense of control and feel to some degree responsible for the outcomes they receive. Integrating more engaging design principles will hopefully lead to an increase in booth participation and recruitment.
- Electricity, represented by "Light-Emitting Diode, LED[4]", is a component that we will be adding to the final product, whether it is lights or a motor.
- The material we choose can affect different components of our project, stated such as durability, flexibility, weather resistance, weight.[17][15]
Alternative solutions
[edit | edit source]For the Spin Wheel, things such as wheel and stand design, shape, and interactive elements were options that could have been subject to change. We roughly sketched possible and different implementations of these variables.
Alternatives
[edit | edit source]The “Bead-Filled Spin Wheel” is a design for our project that is free-standing, can be moved by one able-bodied person, and is made to be more attention-grabbing at the events it is used. Thus meeting all of our specifications. This would be a more cost prohibitive design, although it would still be within the budget. This design would make the wheel itself heavier and may be less durable than a full wooden design. Another safety constraint would be to ensure that the wheel doesn’t break during normal use or travel. The ease of use should be significantly faster than the constraint offered. Legibility should still be able to be met. Each section of the wheel will be filled with a different color of beads, these beads will fall as the wheel spins.
The “Modern Spin Wheel Design” is a design for our project that is free-standing, can be moved by one able-bodied person, and is made to be more attention-grabbing at the events it is used. Thus meeting all of our specifications. The durability of this design is within standards. The portability of this design may be below standards due to the larger pieces of solid wood that are required. A larger case for the wheel may provoke issues with hauling to specified locations. The ease of use should be within the constraint offered. Legibility should still be able to be met. The flat, standard wheel will be hoisted by a trophy-style stand, with puzzle-like jointing pieces at the bottom that allow for quick setup. Hidden behind the wheel, there will be a small box that holds cards pertaining to the selected categories.
The “Clamp Spin Wheel Design” is a design for our project that is free-standing, can be moved by one able-bodied person, and is made to be more attention-grabbing at the events it is used. Thus meeting all of our specifications. The durability of this design is questionable, as the stability of the wheel will depend solely on the provided table for an unspecified event. The clamps provide security to the table, but the table itself may not be sturdy enough to withstand interaction. The simplicity of setting up may also be compromised, as the clamps will require attention to detail in a stressful environment. The ease of use should be within the constraint offered. Legibility should still be able to be met. The wheel itself should stay within standards, but replaced with a clamping mechanism as opposed to a traditional stand. Four clamps are expected to be fastened to the table, with two clamps being on either side.

The “Velcro Spin Wheel Design” is a design for our project that is free-standing, can be moved by one able-bodied person, and is made to be more attention-grabbing at the events it is used. Thus meeting all of our specifications. The durability of this design would be more questionable, as the basis of interaction is dependent on customers throwing Velcro balls at a Velcro surface. This design may not stand the test of time. Portability also comes into question, as to whether a fully Velcro surface is something that can be taken, with ease, in and out of a case. The ease of use should be within the constraint offered. Legibility should still be able to be met. The flat surface of the wheel will be covered in colored Velcro, with each color representing a different category slice. Paired with the wheel, will be Velcro covered balls that are meant to be thrown at the wheel.
Decision
[edit | edit source]Introduce this section in one to two sentences specific to your project.
Criteria definitions
[edit | edit source]Define each criterion from Table 1 as it is used to judge the alternatives. These are definitions, not constraints. For example, the constraint on cost is the budget, but cost might be defined as the cost of materials only, or as materials plus operation and maintenance. If your criteria changed, update Table 1 so the two match.
- Cost
- Definition...
- Taste
- Definition...
Decision process
[edit | edit source]Explain the decision process your team used (e.g., decision matrix, Pugh chart). First person is appropriate here. Refer to the table, e.g., Table 2 summarizes the decision matrix.
| Criterion | Weight | Alternative A | Alternative B | Alternative C |
|---|---|---|---|---|
| Cost | 10 | 7 | 5 | 9 |
| Taste | 7 | 8 | 9 | 4 |
| Weighted total | 126 | 113 | 118 |
Final decision
[edit | edit source]Name the chosen solution and justify it with reference to the criteria and Table 2.
Prototyping
[edit | edit source]Show your most impactful prototypes from earliest to final. Include at least one prototype for function (does it work? e.g., testing a mechanism, material, or dimension) and at least one prototype for desire (will people want to use it? e.g., a mockup shown to the client or users for feedback). Each caption should say what the prototype is, whether it tested function or desire, and what you learned from it. Early sketches, failed attempts, and photos of materials and hands at work all help tell the story.
-
Prototype for desire: cardboard mockup of ... shown to the client. We learned that ...
-
Prototype for function: test of ... We learned that ...
Final design
[edit | edit source]Describe the final design, starting with the big picture and then going into detail. Use labeled images and refer to them in the text. This is usually a big section.

-
CAD drawing of ... by Yourname1.
-
Drawing of ... by Yourname2.
Construction
[edit | edit source]Give a complete description of how the final design is built, with lots of images, so someone else could replicate it. Use one {{Step}} per step. This is much easier to write as descriptive (what you did) instead of prescriptive (what another person should do), but you can take either approach.
Timeline
[edit | edit source]This project timeline will be used as a guide as to what phase we should be in the throughout project.
Table 3: Project Timeline
[edit | edit source]| Week | Milestone/Task | Team Lead | Notes |
|---|---|---|---|
| Week 4 | Intro email, Team contract, Section 1, Project Selection | Team | Client meeting and projects |
| Week 5 | Mind map, Research time, Section 2-Lit. Review | Team | Individual ref needed |
| Week 6 | Section 2- problem analysis, Phase 2, Timeline | Team | Ethics and check criteria |
| Week 7 | Phase 3, Brainstorming, Phase 4, Sections 3, observations & interviews | Team | Decision Phase or alternatives |
| Week 8 | Section4, Prototype photos, Observation 2, Midterm Peer & Class Evaluation | Team | Prototyping and feedback |
| Week 9 | Failures/Purchasing, Point Positive, Prototype photos and results 2, Section 4 | Team | Course/peer feedback, testing, iteration, failures will arise |
| Week 10 | Project photos 1, Video storyboards | Team | Construction in Makerspace, project meetings, and videos |
| Week 11 | Specifications, Video, Human-centered design, Peer feedback prep, Project Photos 2 | Team | Specifications, Makerspace and client walkthrough |
| Week 12 | Learning about Presenting, Draft Section 5, Project Photos 3 | Team | Presenting, so prepare! |
| Week 13 | Practice Presentations and Slides, Try to have projects 90% done, Appropedia Draft | Team | Final Document needs prioritization |
| Week of Fall Break | |||
| Week 14 | Final Presentations, Final Project and Design Report | Team | Meet for final preparations of project and presentation |
| Week 15 | Loose Ends, Final Reflections | Team | Product must be complete by now |
| Finals Week/Dec 17th | Final Pitches | Whole Team | Present product |
Costs
[edit | edit source]Introduce the three kinds of cost below in one to two sentences.
Design cost
[edit | edit source]Show the total human hours your team spent outside of class, grouped into categories (e.g., research, brainstorming, prototyping, construction, documentation). Three teammates working for one hour is three human hours.
Implementation cost
[edit | edit source]Introduce the costs to build the design, including donations and reused materials. Note whether costs are actual or proposed. If replication would cost a different amount, say so.
| Item | Amount | Cost per unit | Total |
|---|---|---|---|
| Thing - from the thing store — Purchased | 3 | USD 5.75 | USD 17.25 |
| Another thing - 3' x 2', yellow — Donated by ... | 1 | USD 0.00 | USD 0.00 |
| Grand total | USD 17.25EUR 14.84 <br />GBP 12.59 <br />CAD 21.39 <br />MXN 359.66 <br />INR 1,291.16 <br /> | ||
Maintenance cost
[edit | edit source]Introduce the ongoing costs in time and money, usually per year.
| Task | Frequency | Time per year (hours) | Cost per year (USD) |
|---|---|---|---|
| Example task | Monthly | 2 | 0.00 |
| Total | 2 | 0.00 |
Operation
[edit | edit source]Introduce how to use the design, then give step-by-step instructions with labeled images. Use {{Step}} if the process has more than a few steps. A short video is a great addition:
Maintenance
[edit | edit source]Introduce this maintenance section. Answer these questions:
- Are there any needed actions for maintenance?
- How often?
- Who should perform maintenance?
Maintenance schedule
[edit | edit source]This is when to maintain what. Please keep the format the same as it can be used to auto-populate maintenance tables.
- Daily
- A daily task
- A daily task
- Weekly
- a weekly task
- a weekly task
- Monthly
- a monthly task
- a monthly task
- Yearly
- a yearly task
- a yearly task
- Every __ years
- task
- task
Maintenance instructions
[edit | edit source]Give step-by-step maintenance instructions, using {{Step}} if helpful.
Conclusion
[edit | edit source]Testing results
[edit | edit source]Describe how you tested the final design and what the results were. Compare the results to your criteria, e.g., in a table like Table 5.
| Criterion | Constraint | Result | Met? |
|---|---|---|---|
| Cost | Less than or equal to $3 per ounce | $2.50 per ounce | Yes |
Discussion
[edit | edit source]Discuss what the testing results mean.
Lessons learned
[edit | edit source]Discuss what your team learned and what you would do differently next time.
Next steps
[edit | edit source]Discuss next steps for the project as it goes on into the future.
Troubleshooting
[edit | edit source]Cover basic operating problems only. For complex issues, the suggestion might be to contact ________.
| Problem | Suggestion |
|---|---|
| Example issue | Example solution or suggestion |
| Does not turn on | Make sure it is plugged in. |
| Another issue | Etc. |
Inspirational Video
[edit | edit source]Include an inspirational video for sharing.
Team
[edit | edit source]Introduce the team and semester, e.g., This project was completed in SEMESTER YEAR by Team TEAMNAME:
- Lonny Grafman
- Emilio Velis
- One bullet for each team member, in the format
[[User:Username|Full Name]].
References
[edit | edit source]- ↑ Rana, M. (2026). Interview by Transfermers, September 25, 2026, Arcata, CA.
- ↑ Cal Poly Humboldt. ‘Department of Child Development.” https://www.humboldt.edu/child-development. (September 24, 2026).
- ↑ Kim, Sang-Hoon. (2017). Electric Motor Control : DC, AC, and BLDC Motors. Elsevier, Amsterdam, Netherlands.
- ↑ 4.0 4.1 Bommel, W. (2019). “Light Emitting Diode, LED” Springer ebooks, <Light-Emitting Diode, LED >(Septermber 23, 2026).
- ↑ Rachmad, Y. E. (2023). Innovative Engagement Theory, Pustak Prakashan, Kolkata Howrah, India.
- ↑ Polezzi, D., Casiraghi, E., and Vidotto, G. (2012). "The somatic marker hypothesis in pathological gambling." Psychology of gambling: new research, A. E. Cavanna, ed., Nova Science Publishers, Hauppauge, NY, 9–22
- ↑ Rockloff, M., Russell, A. M. T., Hing, N., Browne, M., Thorne, H., Newall, P., and Visintin, T. (2024). "Illusions of control: A quasi-experiment comparing skill-based and traditional slot machines." J. Behav. Addict., 13(4), 962–973. https://doi.org/10.1556/2006.2024.00057.
- ↑ Razan, and Ulfa, S. M. (2024). "Teaching speaking skills using the spinning wheel game in senior high school." SELL Journal, 10(2), 113–122. https://doi.org/10.31597/sl.v10i2.
- ↑ Immersive Game Development. (2025). "Designing fair and engaging spinning wheel mechanics for web games." (Accessed September 26, 2026). https://immersivegamedevelopment.wordpress.com/2025/10/04/designing-fair-and-engaging-spinning-wheel-mechanics-for-web-games/.
- ↑ Instructables. (2019). "Ripp'n Wheel'n Spin'n Wheel for the Classroom." <https://www.instructables.com/Rippn-Wheeln-Spinn-Wheel-for-the-Classroom/> (September 25, 2026).
- ↑ Hoomyai Store. “10" Tabletop Mini Spinning Prize Wheel with Plastic Base Stand” Amazon, <Amazon.com : Hooomyai 10" Tabletop Mini Spinning Prize Wheel with Plastic Base Stand | Spinner Double Side Surfaces, Spin Wheel with Dry Erase Markers and Eraser for Fortune Game Trade Show Carnival Party : Toys & Games > (September 23, 2026).
- ↑ OSHA Education Center. (2026). “OSHA Lifting Limits.” https://www.oshaeducationcenter.com/ osha-lifting-limits/. (September 24, 2026).
- ↑ Hwang, D; Park, W. (2015). “Development of Portability Design Heuristics” INTERNATIONAL CONFERENCE ON ENGINEERING DESIGN, ICED15, <https://www.researchgate.net/publication/288701590_DEVELOPMENT_OF_PORTABILITY_DESIGN_HEURISTICS> (September 23, 2026).
- ↑ 14.0 14.1 Eltawahni, H. A., Rossini, N. S., Dassisti, M., Alrashed, K., Aldaham, T. A., Benyounis, K. Y., and Olabi, A. G. (2013). “Evaluation and optimization of laser cutting parameters for plywood materials.” Optics and Lasers in Engineering, 51(9), 1029–1043.
- ↑ 15.0 15.1 Dragonfire Tools. (2024). "Woodworking 101: A Guide to Choosing the Right Type of Wood." <https://dragonfiretools.com/blogs/workbench-wisdom-blog/woodworking-101-a-guide-to-choosing-the-right-type-of-wood?srsltid=AU7gw4X-6mlyhTjbjAr6fMdvEHfTGGI-S3znhrhkWB2AvVOt2cvXV6ue> (September 26th, 2026).
- ↑ Mihalache, A. M., Nagit, G., Ripanu, M. I., and Slatineanu, L. (2021). "3D Printing. An Alternative For Small Projects?." IOP Conference Series: Materials Science and Engineering, 1037, 012001.
- ↑ 17.0 17.1 Makezine. (2016). “Metal Basics: A Beginner’s Intro to Choosing the Right Material.” <https://makezine.com/article/workshop/metal-zone/> (September 26th, 2026).
| License | CC-BY-SA-4.0 |
|---|---|
| Organizations | Cal Poly Humboldt |
| Cite as | Lonny Grafman, Eva Jakobs, Primo Ventittelli (2026). "SHIFT Learning by Design recruitment spin wheel". Appropedia. Retrieved October 15, 2026. |
- ↑ Cite error: Invalid
<ref>tag; no text was provided for refs named:9


