This article will outline relevant actions to apply within a program for sustainablity and poverty alleviation.
Importance of didactics[edit | edit source]
- Audience
- Previous knowledge
- Interest
- Diversity
- Context
- Socioeconomic elements
- Social conflicts
Areas of practice[edit | edit source]
These are some examples
- Gender equality
- Poverty alleviation
- Climate change
- Urban improvement
- ABCD
- Disaster response and relief
- Risk mitigation (PASSA)
- Preparedness (PACMAP)
- Environmental conservation
Activities and approaches[edit | edit source]
- Action research
- Project-based approaches
- Ethnographic studies
- Games
- Critical education
- Community mapping
Challenges[edit | edit source]
- Recognition of contextual limitations
- Critical education
- Digital literacy
Case studies[edit | edit source]
- Walking tours (Anil Gupta)
- Community science
See also[edit | edit source]
- Critical education
- Pluriversal design
- Education for sustainability
- Adult education
External references[edit | edit source]
- Velis, E., Torres, D., & Caballero, G. (2021). Gamification for social perception: Introducing scientific literacy to dabblers in citizen science. Journal of Science Communication, 20(6), A08. https://doi.org/10.22323/2.20060208
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