FAMICOM Information[edit | edit source]
- General / historical
- Kent, Steven L. (2001). The Ultimate History of Video Games: The Story Behind the Craze that Touched our Lives and Changed the World. Roseville, California: Prima Publishing, pp. 287. ISBN 0-7615-3643-4.
- http://web.archive.org/web/20080601232916/http://www.nintendobeyond.us:80/nes.htm
- http://en.wikipedia.org/wiki/Nintendo_Entertainment_System
- Quotes from Wikipedia:
- CPU Ricoh 2A03 8-bit processor (MOS Technology 6502 core)
- The Family Computer Disk System (ファミリーコンピュータ ディスクシステム, Famirī Konpyūta Disuku Shisutemu?, FDS) was released on February 21, 1986 by Nintendo as a peripheral for the Family Computer ("Famicom") console in Japan. It was a unit that used proprietary floppy disks for data storage. It was announced, but never released, for the North American Nintendo Entertainment System. Through its entire production span, 1986-2003, 4.5 million units were sold.[1]
The device was connected to the Famicom deck by plugging a modified cartridge known as the RAM Adapter into the system's cartridge port, which attached via a supplied cable to the disk drive. The RAM adapter contained 32 kilobytes of RAM for temporary program storage, 8 kilobytes of RAM for tile and sprite data storage, and an ASIC known as the 2C33. The ASIC acted as a disk controller for the floppy drive, and also included additional sound hardware featuring primitive FM synthesis capabilities. The floppy disks used were double-sided, with a capacity of 64 kilobytes per side. Many games spanned both sides of a disk, requiring the user to switch sides at some point during gameplay. A few games used two full disks (four sides). The Famicom Disk System was capable of running on six C-cell batteries or the supplied AC adapter. The battery option was included due to the likelihood of a standard set of AC plugs already being occupied by a Famicom and a television.
- Hardware info
- Technical reference for NES, including 2A03 [the audio?] and 6502: http://nesdev.parodius.com/2A03%20technical%20reference.txt
- N64: This contains a useful discussion on how Flash memory was implemented in the N64. Perhaps we can mod the Famicom cartridge as we have discussed. http://www.nationmaster.com/encyclopedia/Nintendo-64%23External-links
- Emulators
- http://www.bannister.org/software/nestopia.htm
- http://blogger.xs4all.nl/medfreak/archive/2008/06/28/399235.aspx
- http://66.196.80.202/babelfish/translate_url_content?lp=ja_en&url=http%3A%2F%2Fmacfc.at.infoseek.co.jp%2F&.intl=us
- Software development resources
- Hardware hacks
- Low bandwidth data communications
- Internet for the Developing World: Offline Internet Access at Modem-speed Dialup Connections http://web.archive.org/web/20080706163240/http://cag.csail.mit.edu/~umar/publications/ICTD2007-fin.pdf
- Related projects
- Vendors and manufacturers
- Rediff
- Mitashi (for Indian market)
- Related / new products