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[[File:Map_shipping_lanes.png|thumb|right|200px|Shipping lanes]] | [[File:Map_shipping_lanes.png|thumb|right|200px|Shipping lanes]] | ||
[[File:Contemporary piracy map.png|thumb|right|200px|Piracy hotbeds: areas to avoid]] | [[File:Contemporary piracy map.png|thumb|right|200px|Piracy hotbeds: areas to avoid]] | ||
The idea of the establishment of AT trade routes is to ensure the continuous supply of necessairy items to AT villages. Necessairy items are items that can not be created locally; ie items that are made using location-specific materials, or simply items that cannot be produced locally due to the absence of required facilities (ie AT factories, ...). | The idea of the establishment of AT trade routes is to ensure the continuous supply of necessairy items to AT villages. Necessairy items are items that can not be created locally; ie items that are made using location-specific materials, or simply items that cannot be produced locally due to the absence of required facilities (ie AT factories, ...). | ||
The trade routes may go overland, over water aswell as over the air. | The trade routes may go overland, over water aswell as over the air. | ||
==See also== | |||
* [[Dead reckoning]] | |||
[[Category:AT_factories]] | [[Category:AT_factories]] | ||
[[Category:Sustainable development]] | [[Category:Sustainable development]] |
Revision as of 12:08, 28 June 2011
The idea of the establishment of AT trade routes is to ensure the continuous supply of necessairy items to AT villages. Necessairy items are items that can not be created locally; ie items that are made using location-specific materials, or simply items that cannot be produced locally due to the absence of required facilities (ie AT factories, ...).
The trade routes may go overland, over water aswell as over the air.