Screenshot from the Unboxing! game by Critical Making. Choose Your Own Adventure games are examples of narrative immersions.

Immersive technology are technologies used to interact with an immaterial environment. These technologies can be used for development, especially through the acquistion of skills.

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Immersion into virtual reality (VR) is the perception of being physically present in a non-physical world. The perception is created by surrounding the user of the VR system in images, sound or other stimuli that provide an engrossing total environment.

Examples[edit | edit source]

  • Virtual reality
  • Artificial intelligence
  • Agumented reality

Applications in development[edit | edit source]

Example of virtual immersion from the Crash Savers Trauma App.
  • Education: learners can interact through virtual spaces and learning settings to acquire knowledge and practice skills.
    • Virutal learning environments
  • Health delivery: simulation of patient status and response is useful for healthcare practitioners to learn in a risk-free environment.
    • Telesurgery
    • Agumented reality training
    • Virtual reality scenarios

References[edit | edit source]


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Created February 17, 2024 by Emilio Velis
Modified February 17, 2024 by StandardWikitext bot
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