Chandelier1.jpg

Created By: Kaalessi (talk) 00:38, 12 December 2019 (UTC)

The goal of this project was to create a superior wine bottle chandelier for much less than the commercial counterpart. 3D printing was used to create a mount to sturdily hold the light bulb in place.

mqdefault.jpgYouTube_icon.svg
Show and Tell Video

Parts Needed to Create a Wine Bottle Chandelier[edit | edit source]

  • 3D Printed Mounts ($2.50)
    • Since each wine bottle may be different, it may be required to modify the openSCAD parameters listed at the top of the file to create a secure fit.
    • I found that for most bottles, a neck parameter of 18mm works well. Some bottles have a smaller neck, where you will need to adjust the size to 16.5mm. A sample 18 mm test piece is provided at the MyMiniFactory link listed below.
  • Top Wood Box Body ($0)
    • There are no specific dimensions. Decide based on how many bottles your chandelier can hold.
    • With some asking around, you may find someone with wood scraps. I used birch plywood.
  • Wine Bottles ($0)
    • The bottom of each bottle will need to be cut off with a diamond tile saw, or by etching the glass and breaking off the unwanted portion.
    • It is necessary to sand the bottom of each bottle thoroughly so that you will not get cut.
  • Wire (20.69)
  • Light Bulb Sockets (13.98)
  • Light Bulbs (15.99)

Access the Files![edit | edit source]

Files on MyMiniFactory: https://www.myminifactory.com/object/3d-print-wine-bottle-chandelier-mounts-107215

Images[edit | edit source]

Cost Savings[edit | edit source]

  1. Cost to build: $53.16 (including additional materials to make another chandelier)

Comparable alternatives can go for as high as ~$820! That is a savings of about 94%.

FA info icon.svg Angle down icon.svg Page data
Authors Kurtis Alessi
License CC-BY-SA-3.0
Language English (en)
Related 0 subpages, 3 pages link here
Impact 339 page views
Created December 12, 2019 by Kurtis Alessi
Modified March 27, 2024 by Irene Delgado
Cookies help us deliver our services. By using our services, you agree to our use of cookies.