15 July 2024
- 16:2016:20, 15 July 2024 diff hist +16 Engineering for Equity Think Tank →Campus🌟Champ - a concept for using gamification in a university context Tag: Visual edit
- 16:1916:19, 15 July 2024 diff hist −63 Engineering for Equity Think Tank No edit summary Tag: Visual edit
- 16:1816:18, 15 July 2024 diff hist +85 Campus🌟Champ No edit summary Tag: Visual edit
- 16:1616:16, 15 July 2024 diff hist +139 N File:CampusChamp 20240715 Paper.pdf No edit summary
14 July 2024
- 11:4811:48, 14 July 2024 diff hist +988 Engineering for Equity Think Tank added paragraph fore project "Campus Champ" Tag: Visual edit
- 11:4411:44, 14 July 2024 diff hist +134 m Campus🌟Champ No edit summary Tag: Visual edit
- 11:4211:42, 14 July 2024 diff hist +487 N File:CampuschampSharePic 2.jpg No edit summary
- 11:3811:38, 14 July 2024 diff hist +61 m Campus🌟Champ No edit summary Tag: Visual edit
- 11:3711:37, 14 July 2024 diff hist −45 m Campus🌟Champ No edit summary Tag: Visual edit
- 11:3411:34, 14 July 2024 diff hist +4,605 N Campus🌟Champ Created page with " Studying is challenging in itself. The demands on students are high and a continuous effort is required to fulfil academic obligations. If additional obligations arise, such as care work, bringing up children, caring for relatives or employment, these multiple burdens often lead to excessive demands. The additional tasks not only require a significant investment of time but also demand considerable emotional and physical resources, thereby intensifying the stress experi..." Tag: Visual edit