(Open design and open hardware) |
(tweak) |
||
Line 1: | Line 1: | ||
Topics for workshops and talks that I'm happy to | Topics for workshops and talks that I'm happy to lead/co-lead/facilitate: | ||
* Knowledge management and web-based platforms. | * Knowledge management and web-based platforms. | ||
* Open licensing: | * Open licensing: | ||
Line 5: | Line 5: | ||
:* Creative Commons and more. | :* Creative Commons and more. | ||
:* Choosing the right license: Noncommercial, no derivatives and share alike clauses, and what they mean for compatibility, collaboration, "good exploitation" and "bad exploitation." | :* Choosing the right license: Noncommercial, no derivatives and share alike clauses, and what they mean for compatibility, collaboration, "good exploitation" and "bad exploitation." | ||
:* Openness and business. Including license options for authors and commercial enterprises. | |||
* Open development - knowledge sharing and effectiveness in international development | * Open development - knowledge sharing and effectiveness in international development | ||
* Open sustainability - knowledge sharing and effectiveness in sustainability, green design and behavioral change | * Open sustainability - knowledge sharing and effectiveness in sustainability, green design and behavioral change |
Revision as of 02:41, 1 June 2009
Topics for workshops and talks that I'm happy to lead/co-lead/facilitate:
- Knowledge management and web-based platforms.
- Open licensing:
- Free your content - why open licenses matter. Information silos and leaving room for creative adaptations.
- Creative Commons and more.
- Choosing the right license: Noncommercial, no derivatives and share alike clauses, and what they mean for compatibility, collaboration, "good exploitation" and "bad exploitation."
- Openness and business. Including license options for authors and commercial enterprises.
- Open development - knowledge sharing and effectiveness in international development
- Open sustainability - knowledge sharing and effectiveness in sustainability, green design and behavioral change
- Commercial enterprises and non-profits - options and practice in collaboration
- Service learning as an educational method - motivation, impact and the nature of learning.
- Open source computing for non-geeks
- Open design and open hardware - the challenges of "open" in the design of physical things.