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| Topics for workshops and talks that I'm happy to lead/co-lead/facilitate:
| | Moved to http://chriswatkins.wik.is/Workshops |
| | | [[Category:Chriswaterguy's working pages]] |
| == Knowledge management ==
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| * Open licensing:
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| :* [[Free content presentation|Free your content]] - why open licenses matter. [[Information silos]] and leaving room for creative adaptations.
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| :* Creative Commons and more.
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| :* Choosing the right license: Noncommercial, no derivatives and share alike clauses, and what they mean for compatibility, collaboration, "good exploitation" and "bad exploitation."
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| * Web-based platforms for knowledge management
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| * Website design and the needs of the user: bandwidth, architecture and ease of sharing. (A mainly non-technical look at the issues.)
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| Knowledge management is also a theme of all the topics below.
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| == Business ==
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| * Commercial enterprises and non-profits - options and practice in collaboration
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| * Openness and business. Profitability and license options for authors and commercial enterprises.
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| == Sustainability and international development ==
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| * Open development:
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| :* knowledge silos, NGOs and other development organizations
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| :* knowledge sharing and effectiveness in international development.
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| :* collaborations
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| :* the role of knowledge management, esp a wiki and open licenses, in disaster management and preparedness
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| * Open sustainability:
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| :* green commerce - copyright still the status quo
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| :* state of play in the open green movement - [[Open Sustainability Network]], WiserEarth, open sources of information.
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| :* knowledge sharing and effectiveness in sustainability, green design and behavioral change
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| == Food production ==
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| * Victory gardens, lazy gardens & resilience.
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| * Soil as capital in a resilient economy.
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| * Food security and resilience in a changing climate
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| :* changing knowledge and technology needs as climate changes, especially in the developing world
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| == Education ==
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| * Service learning as an educational method:
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| :* motivation - no longer just a drill
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| :* impact - changing the world as a side-benefit
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| :* the nature of learning - value of learning through participatory, real world action.
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| * Open education - a changing mindset.
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| :* major successes in sharing,
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| :* major hurdles in creating collaboration.
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| :* technological and social solutions
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| == Information technology ==
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| * Open source computing for non-geeks
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| * Knowledge sharing in open source software - fragmentation, the relationship between documentation and usability, and other challenges. forums, open licenses, bug reporting, community involvement, the problem of geek-speak and and support.
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| * ICT4D - Information and communication technology for development - successes, areas of need, ways forward.
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| == Physical products and "open" ==
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| * Open design and open hardware - the challenges of "open" in the design of physical things.
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| * Open manufacturing:
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| :* high tech and "low tech" in the future of distributed manufacturing.
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| :* the different roles of distributed manufacture and centralized mass production.
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| * "Open source appropriate technology" - open design for a sustainable and equitable future
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| :* collaboration in the OSAT space - what exists, and what is working.
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